Home > functions > plotfunc > vb_plot_cross_section.m

vb_plot_cross_section

PURPOSE ^

plot cross section of surface on the slice

SYNOPSIS ^

function h = vb_plot_cross_section(V,F,Z0,vdim,dmax,Msize,Mtype,mode)

DESCRIPTION ^

 plot cross section of surface on the slice
   vb_plot_cross_section(V,F,Z0)
   vb_plot_cross_section(V,F,Z0,vdim,dmax,Msize,Mtype,mode)
 --- Input
 V  : voxcel coordinate of the surface [Nvertex x 3]
 F  : patch index of the surface       [Npatch  x 3]
 Z0 : slice index for plot             [1 x 1]
 --- Output
 h  : plotted line handles
 --- Optional Input
 vdim  : slice cut direction
       = 'x' : Sagittal cut : Y-Z plane
       = 'y' : Coronal cut : X-Z plane
       = 'z' : Transverse (Axial) cut : X-Y plane
 dmax  : search distance from cut slice (= 5)
 Msize : Size of plot line    (= 1)
 Mtype : Color of plot line   (= 'y')
 mode  : 2D plot mode for X-Y (= 0)
       = 0   : plot without transpose
       = 1   : plot by transposing 2D-image matrix
 --- Related function
   vb_plot_vertex(V, vdim, Z0, dmax, Msize, Mtype, mode)

 --- Intersection point at Z = 0
 Line : V1 = [X1 Y1 Z1] to V2 = [X2 Y2 Z2]
      : V  = (V1 - V2) * t + V2 
 z = 0 : 
 x = (X1*Z2 - X2*Z1)/(Z2 - Z1)
 y = (Y1*Z2 - Y2*Z1)/(Z2 - Z1)

 2006-10-20 M. Sato

 Copyright (C) 2011, ATR All Rights Reserved.
 License : New BSD License(see VBMEG_LICENSE.txt)

CROSS-REFERENCE INFORMATION ^

This function calls: This function is called by:

SOURCE CODE ^

0001 function    h = vb_plot_cross_section(V,F,Z0,vdim,dmax,Msize,Mtype,mode)
0002 % plot cross section of surface on the slice
0003 %   vb_plot_cross_section(V,F,Z0)
0004 %   vb_plot_cross_section(V,F,Z0,vdim,dmax,Msize,Mtype,mode)
0005 % --- Input
0006 % V  : voxcel coordinate of the surface [Nvertex x 3]
0007 % F  : patch index of the surface       [Npatch  x 3]
0008 % Z0 : slice index for plot             [1 x 1]
0009 % --- Output
0010 % h  : plotted line handles
0011 % --- Optional Input
0012 % vdim  : slice cut direction
0013 %       = 'x' : Sagittal cut : Y-Z plane
0014 %       = 'y' : Coronal cut : X-Z plane
0015 %       = 'z' : Transverse (Axial) cut : X-Y plane
0016 % dmax  : search distance from cut slice (= 5)
0017 % Msize : Size of plot line    (= 1)
0018 % Mtype : Color of plot line   (= 'y')
0019 % mode  : 2D plot mode for X-Y (= 0)
0020 %       = 0   : plot without transpose
0021 %       = 1   : plot by transposing 2D-image matrix
0022 % --- Related function
0023 %   vb_plot_vertex(V, vdim, Z0, dmax, Msize, Mtype, mode)
0024 %
0025 % --- Intersection point at Z = 0
0026 % Line : V1 = [X1 Y1 Z1] to V2 = [X2 Y2 Z2]
0027 %      : V  = (V1 - V2) * t + V2
0028 % z = 0 :
0029 % x = (X1*Z2 - X2*Z1)/(Z2 - Z1)
0030 % y = (Y1*Z2 - Y2*Z1)/(Z2 - Z1)
0031 %
0032 % 2006-10-20 M. Sato
0033 %
0034 % Copyright (C) 2011, ATR All Rights Reserved.
0035 % License : New BSD License(see VBMEG_LICENSE.txt)
0036 
0037 if ~exist('vdim','var'),  vdim = 'z'; end;
0038 if ~exist('dmax','var'),  dmax  = 5; end;
0039 if ~exist('Mtype','var'), Mtype = 'y-'; end;
0040 if ~exist('Msize','var'), Msize = 1; end;
0041 if ~exist('mode','var'),  mode  = 0; end;
0042 
0043 h = [];
0044 
0045 switch    vdim
0046 case    'x',
0047     % 'SAG' : Sagittal cut : Y-Z plane
0048     ax = 2;
0049     ay = 3;
0050     az = 1;
0051 case    'y',
0052     % 'COR' : Coronal cut : X-Z plane
0053     ax = 1;
0054     ay = 3;
0055     az = 2;
0056 case    'z',
0057     % 'TRN' : Transverse (Axial) cut : X-Y plane
0058     ax = 1;
0059     ay = 2;
0060     az = 3;
0061 end
0062 
0063 switch    mode
0064 case    0,
0065     X  = V(:,ax);
0066     Y  = V(:,ay);
0067 case    1,
0068     X  = V(:,ay);
0069     Y  = V(:,ax);
0070 end
0071 
0072 % slice axis coordinate
0073 Z = V(:,az) - Z0;
0074 
0075 % Flag indicate upper & lower side of slice within dmax
0076 Uix = (Z >= 0 & Z <= dmax);    % flag of upper side of slice
0077 Lix = (Z <  0 & Z >= -dmax);% flag of lower side of slice
0078 
0079 % Flag for patch index
0080 FUix = Uix(F); 
0081 FLix = Lix(F); 
0082 
0083 % Patch include both upper and lower side of slice within dmax
0084 Flist = find(sum(FUix,2) > 0 & sum(FLix,2) > 0);
0085 Nlist = length(Flist);
0086 
0087 for j=1:Nlist
0088     n  = Flist(j);    % patch id
0089     id = F(n,:);    % vertex index of patch
0090     up = FUix(n,:);    % Upper side flag of each vertex in the n-th patch
0091     dn = FLix(n,:);    % Lower side flag of each vertex in the n-th patch
0092     x  = [];        % x-coordinate to intersect the slice Z = 0
0093     y  = [];        % y-coordinate to intersect the slice Z = 0
0094     
0095     % Check two vertex of edge are in opposite side
0096     % : Check edge intersect the slice Z = 0
0097     %   and add intersection points to the list
0098     if (up(1)*dn(2) + up(2)*dn(1)) > 0,
0099         % Two vertex points of edge
0100         X1 = X(id(1));    X2 = X(id(2));
0101         Y1 = Y(id(1));    Y2 = Y(id(2));
0102         Z1 = Z(id(1));    Z2 = Z(id(2));
0103         
0104         if Z1 == Z2,
0105             % line is on the Z = 0 slice
0106             x = [x; X1; X2];
0107             y = [y; Y1; Y2];
0108         else
0109             % Intersection point at Z = 0
0110             x = [x; (X1*Z2 - X2*Z1)/(Z2 - Z1)];
0111             y = [y; (Y1*Z2 - Y2*Z1)/(Z2 - Z1)];
0112         end
0113     end
0114     
0115     if (up(2)*dn(3) + up(3)*dn(2)) > 0,
0116         % Two vertex points of edge
0117         X1 = X(id(2));    X2 = X(id(3));
0118         Y1 = Y(id(2));    Y2 = Y(id(3));
0119         Z1 = Z(id(2));    Z2 = Z(id(3));
0120         
0121         if Z1 == Z2,
0122             % line is on the Z = 0 slice
0123             x = [x; X1; X2];
0124             y = [y; Y1; Y2];
0125         else
0126             % Intersection point at Z = 0
0127             x = [x; (X1*Z2 - X2*Z1)/(Z2 - Z1)];
0128             y = [y; (Y1*Z2 - Y2*Z1)/(Z2 - Z1)];
0129         end
0130     end
0131     
0132     if (up(3)*dn(1) + up(1)*dn(3)) > 0,
0133         % Two vertex points of edge
0134         X1 = X(id(3));    X2 = X(id(1));
0135         Y1 = Y(id(3));    Y2 = Y(id(1));
0136         Z1 = Z(id(3));    Z2 = Z(id(1));
0137         
0138         if Z1 == Z2,
0139             % line is on the Z = 0 slice
0140             x = [x; X1; X2];
0141             y = [y; Y1; Y2];
0142         else
0143             % Intersection point at Z = 0
0144             x = [x; (X1*Z2 - X2*Z1)/(Z2 - Z1)];
0145             y = [y; (Y1*Z2 - Y2*Z1)/(Z2 - Z1)];
0146         end
0147     end
0148     
0149     % Plot intersection line of triangle with slice
0150     h = [h ; plot(x,y,Mtype,'MarkerSize',Msize)];
0151     hold on
0152 end

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